Hello!
Stickers look sweet. And I assume this was already addressed in the initial design, but just in case:
I am worried about them being applied to invisible "player bounds" colliders. And I think there are two possible
easy
solutions. And one that would take creating a new option in the SDK.
"Easy" Solutions:
  1. Don't let them be applied to any collision that is already marked for
    Interact Passthrough
    in the
    Scene Descriptor
    .
  2. Or, only have them apply to a limited number of default layers. (Default, Environment, etc)
The less easy solution:
  1. Provide a layer mask option for stickers in the
    Scene Descriptor
    .