In-Game Currency And How It Should Work
Tails
For starters I don't not know if anyone ever posted this kind of idea before but just hear me out and reply how you feel about it
So VRChat credits is the in-game currency for Buying
Props/Accessories/Feature Maps/Color Name/Tags/Portal appearance Etc
In this case VRChat can make a world called VRChat Store/Shop and there you can buy IN-GAME items that can be stored in your inventory/backpack and maybe can also be used for trading/selling like a auction house
Buying In-game items such as Sword/Guns/Hats Etc and theirs also one time use like drinks with buffs or food.
The In-game items can be pulled out in any map unless the map creator does not allow VRChat items
The VRChat Items can MAYBE be made by the community like the same way we upload maps OR VRChat can make there own items such as exclusive holiday items.
Items rotate in the store every 24 hours and new items show
Ways to get in game credits is by spending time in a map which in every single map the maximum credits is 60 Credits so you get 10 Credits for every 10 mins if you ever want the map to reset to get more Credits in the same map you would need to wait 7 days for it can reset and able to get Credits again in the same map
Or a different way is you actually pay for in-game credits and use it to feature your own map. any map that is Feature the player and earns 3x the Credits and as the owner can also gain Credits for how many people visit there worlds and such.
Also MAYBE VRChat items can interact with other VRChat items or like a sword able to destroy a player if it was a PvP
since its from the game it self and the item is not from the user...not sure if that can work
The VRChat Store can also have a way to change the way your Tag looks like which is the border line around your name with some effect and also way to change how the portals look like also any accessories such as Hats/Glasses/Watches/Rings can be attached to your avatar
ALSO maybe adding Credits Booster
this also includes all VRChat Items should have a way to change its color before any purchase
There if you guys have any ideas that you guys wish to add please leave a comment and if you did like the idea go ahead and show support for this Idea by Liking it
This is Tails From VRChat see you guys there <3
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KriticalKlown
What about the Orb currency
SHOKK
None of this will work with how the security is.
No.
soulessblock
I don't think this is a good idea. I'm sure it has benefits but I worry how it could restrict model and map publishing.
It would be a bummer to add the concept of economic powers into a User War between horny teens.
Then again. If that happens, it might cure me of my NEETisim.
edit
I don't wanna play roblox rn joe plz have mercyS
Stoica Stefan Ionel
why free is no fun items maps and stuff to buy whit real momey ablsotue yes i want to buy stuff not just cahting whit players semms borring and if someone disrtunbs you you kill him whit a gun or something and to use any cahchter you want that is blackmarket i 100% the creators off that chacther do not know that they anime cahrachter is begin use in a trash way ... by trash players
Hagbard Celine
In genaral a big NO - but a currency/shop system for creators to sell stuff they created like avatars/assets/shaders may be better than some external "black market". In general I want VRChat to stay as it is. Free.
Ingame currency could also allow people to take for example entrance fees to shows or lectures. Or we get some serverspace for free in the future and if we want to expand we have to rent more. Would make sense since that and traffic is one of the most expensive parts I guess.
But I dislike the way second life did it where you couldn't do anything without money. And micropayment for a "pro" SDK or a "Premium" Home is not the way I want it to go.
A
Anxy
On a real note tho, they r working on a virtual currency system. They talked about a virtual currency system in a dev update video and if you look at the careers they are hiring a person to implement and maintain that system. Now what that system would be like...... no one actually knows. It could be a simple system like virtual marketplace (you pay 15vrcoins or 15$ for a model and u can download that file.
Dustin mcewen
I agree having it there as an award you can earn. but to pay for nah, we really don't need "surprise mechanics" in vrc. or any form of micro transaction
A
Anxy
But why would i want to make vrchat pay to win?
Syrr
Anxy: Buy the "The Great Pug Expansion" for just $9.99!
Reimajo
> A great free game without microtransactions:
exists
>User: "Please destroy the game by adding all the shit we know from freemium games!"
GotoFinal
Reimajo:
> A great free game without microtransactions:
exists
And then dies because game can't be just completely free forever, and will either start selling your data and add some premium paid stuff.
Vrchat only is alive thanks to investors, but investors aren't people that just throw money at some game because they like it, they how to later take some of its profit after it will start making some.
So they will either add something to make money or you will have great free and dead game ;)
And virtual currency can be for us, now to buy a model you need to visit some weird non-english websites like booth in future you will just buy it inside vrchat, and maybe even customize it inside the game, and just part of the money will go to vrchat and rest to the person selling that avatar.
Profit for both sides.
Reimajo
GotoFinal: While I understand that a game needs to make money, it's weird to see Users actively asking for things that usually destroy a game.
If you research where VRC funding came from in the past, you may better understand why an ROI over ingame purchases thankfully wasn't their intention or something investors asked for. (Ask yourself how many overpriced trackers HTC would have sold without VRChat implementing them, being like the only game that supports them, then go check how much money HTC gave to VRC)
If VRC implements anything to make a profit, it is their business. But we do not need it as users and I dislike to see people actively screaming for a second life version of VRC.
You can buy models pre-configured for VRC already today (over paypal, on english sites from creators) and you may notice that this is usually not even wanted from VRC. Instead, most models are shared for free, and you can still support artists if you want to. This being said, the usual approach is that you can get avatars in the game from avatar worlds and all those prop features are already possible today.
This post doesn't ask for new features, it is only asking to make existing features a "pay to play" thing.
GotoFinal
Reimajo: > Instead, most models are shared for free
And most of them illegally because authors of original ones did not agree for usage in vrchat. Quality is also often on completely different level.
And what is wrong on buying these models inside vrchat? more people would get access to this, as not everyone know where to look for this or how to later upload it to the game, and they probably don't visit this site at all too. Such shop should still allow to share stuff for free, just easier.
ImTiara
nope
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