As we all know VR isn't very easy to drive and FPS can get quite low sometimes, seeing as it constantly needs to render 2 viewpoints.
With Nvidias recent improvements to the performance and ease of implementation of DLSS, i think it would be a wonderful thing to have in VRChat.
For anyone who doesnt know about it, you can find infos on Nvidias website : https://www.nvidia.com/en-us/geforce/news/nvidia-dlss-2-0-a-big-leap-in-ai-rendering/
Just earlier today at a Q&A on Reddit Nvidia confirmed that DLSS SDK 2.1 now supports VR. Link : https://www.reddit.com/r/nvidia/comments/ilhao8/nvidia_rtx_30series_you_asked_we_answered/
Does VRChat have high quality motion vectors to implement DLSS 2.1 ? And if not, is this something you are planning to implement in the near future ?
Seeing as VRChat has the biggest active playerbase out of any VR game I'd like to believe that Nvidia would actually care to help the VRC devs realize the implementation. It would be a win-win for both companies.