Having options for the global texture from the video player to display on materials uploaded to quest avatars. This would be beneficial for creators that make accessibility tools (Like CineShades for example). https://jinxxy.com/Construct1024/CineShades
There is a large userbase in VRChat, considering many like to rest and watch YouTube content and the like. The majority of the player base uses Quest headsets.
---
Should this be added to the main shader or be its own shader?
Open question for the development team. However, if it were a toggle switch in the current mobile supported shaders that would work for us too.