Recent news has mentioned possibility of adding a Like/Dislike system to help players find quality worlds.
The VRChat Team and members of the community have acknowledged this can lead to undesirable situations where maybe a world gets review bombed.
Also due to the "maybe requiring a certain amount of interaction with the world to weigh the like/dislike", it will likely provide skewed results anyway as what if I join a world, and immediately see it's unlikeable? Will my critique be less weighted then when it's obvious?
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Here is what the VRChat Team Wrote:
Likes and dislikes on worlds. You’ll be able to give a world a thumbs up or down. We will give you buttons and start collecting that data soon. We’re aiming to do this before the end of 2026, but if not, then early next year. Once we have enough quality feedback, we’ll figure out the best way to show the ratings and look at how to use them to improve what discovery recommends to you. We know a rating system has risks: it can be gamed, and new or slower-built worlds could lose out to fast, flashy uploads. We’re building our system to minimize these risks – for example, when using a rating to influence discovery, we’ll take the activity of users who have rated a piece of content into account.
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And a good community response:
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My alternate solution is just Friend Recommendations.
It's pretty much just Likes/Dislikes, but only your friends can see these Likes/Dislikes in the form of
"30 of your friends recommend this world!"
"5 of your friends don't recommend this world!"
"Chdata, PK, Despaxas, and 87 of your friends recommend this world!"
"Chdata, PK, Despaxas, and 200 of your friends don't recommend this world!"
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I 100% will trust a recommendation from the name of someone I'm close with a lot more than just an arbitrary number of public likes/dislikes.
VRChat is a platform for human connection.
Public likes/dislikes also carries aforementioned caveats. It's different if a random group brigades dislikes on something versus if all my friends dislike something.
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Combine this with the ability to "Block Worlds" that is being commonly requested and we now have good ways to naturally filter out low quality worlds and AI worlds, without it being nearly as publicly "mean".
Presuming we even want to keep AI worlds.