Do not Block SDK2 world uploads.
GenesisAria
Blocking SDK2 worlds is needless. There are so many benefits to building worlds in SDK, such as performance and easy learning curve as well as simplicity of troubleshooting issues.
Udon is none of the above, and prefabbed automation tools do not solve this.
Many people do not even try to make worlds because of the daunting task of learning udon. And those that do mostly rely on the subpar graphing system or USharp automation prefabs which to the uneducated creator is the same as a black box for them, which hinders them from being able to troubleshoot or optimize it it effectively. Plus there's the lack of understanding on the importance of being frugal on udon operations.
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NullxVoid
As someone who literally started from 0 Modelling Knowledge, 0 Avatar or World Making Knowledge, and 0 Unity Knowledge-- I think you're being a bit overdramatic about the length and tribulations that you need to go through with VCC and Udon-- Hell, I hardly even needed to use Udon or the Graph system to get a decent world up, and the VCC literally only made the process easier. It just feels needless, and maybe like you hadn't even tried it before getting into a fit about it-- And if you did, I can't imagine what would be causing you so much distress.
GenesisAria
NullxVoid: I'm just someone speaking up. Issues like these people don't talk about. Because the people who realize it's too much effort just give up and don't say anything, i have to speak for these people. It's not just about myself.
Too many individuals who have the time, energy, and convenience of how their mind works, that have gotten into developing with udon do not have the perspectives of those who cannot or will not. Not everyone is you. For some, even the notion of av3.0 is too much, as we've seen a significant decline in unique avatar creations and significant increase in slightly tweaked prefabs, because nobody is willing to go through the immense effort to figuring out these convoluted systems.
Also my complains about Udon's performance are just objective fact - people with high end CPU's and hefty motherboards may not notice, but people with more average hardware feel the lag of udon all the time.