As much as I really do appreciate the amount of flexibility the current iteration of the VRC camera dolly system offers, I personally find the workflow incredibly slow when it comes to managing and adjusting each point.
The fact that I have to manually go up to each existing point and adjust settings accordingly can actually limit the kinds of shots that are possible. There are times where I have points located in areas where I can't access myself, such as in high altitude areas. If I have to change something on one of those points, I would have to either playspace move myself over, or I would have to completely redo the entire setup.
This ends up heavily discouraging the user from performing certain complex camera movements (or really even using the dolly system at all) as managing the points generates too much friction to go through the effort.
I understand VRChat's goal of keeping everything inside the current user interface of the camera and keeping it as user friendly as possible without cramming too many features. However, I find the VRC camera's UI to actually be limiting the potential of the VRC camera dolly system. I believe there are better ways to go about this and it requires some bold decisions to be made regarding UX design.
The solution/suggestion I have in mind is implementing a dedicated dashboard with its own UI that acts as a mission control or video village for the dolly system. From here, you can then manage and customize each point without ever moving from your position. This alleviates the labor of having to go up to each point and can actually make the dolly system workflow faster and more efficient.
  • An extra bonus to this feature is being able to have visuals of each easing curve and path type without needing to go the specific article on the VRChat website. Again, the goal is to remove as much friction as possible.
You can even extrapolate off of this and have a video village for the VRC camera in general as well if a user is utilizing the pin system. They can see all camera angles like a real video village and then coordinate their shot selections based off of that.
Overall, I do love what VRChat has done with giving users the ability to have more control over their camera movements. I believe with some extra TLC (tender loving care) on the efficiency side of things can actually unlock more creativity and users like myself can have a lot more fun using the dolly system.