It would be great to have a feature in the game settings that allows you to limit the CPU cores used by VRC. Since VRC consumes significant CPU resources even while idle, it would be helpful to add a function that reduces CPU usage, FPS, memory, and computational load when VRC isn’t active (such as when it's in the background or another window is in focus). This would prevent VRC from consuming unnecessary resources. The concept of an FPS reducer, inspired by Minecraft’s FPS Reducer, could be a good approach for this. and if VRC is currently using 100% CPU, I would like the option to reduce the number of CPUs it uses, allowing for better optimization of PC resources. This would help maximize system performance.