I very much dislike the current monetization scheme utilized in the Shop. FOMO limited cosmetics that are only available for a short time and then are unable to be purchased after that time are extremely predatory. I propose a different method.
I would like to make items added to the store permanently. But for a short period of time, a bundle is offered that includes every item at a considerable discount, but is a large sum due to it being a bundle containing every available item. Once the time period is up, the bundle is no longer available, and items must be purchased individually at full price.
I feel that the poor performance of the current crop of permanent shop items is due to them being kind of lame. Most people want the cool items and portals and warp effects in the bundles, not an avatar accessory. Ideally, giving people the option to have cool new items at a discount should incentivize purchases in that small period of time, while still allowing players to purchase the items
outside
of the initial window. I feel as though limiting items to a small window to purchase is not only predatory, but also hurts sales, as obviously an item for sale permanently can be bought (and make a profit) at any time rather than just a small window.