Please add functionality to view debug information remotely.
I have run into a huge amount of problems due to the inherent desync between the local player and its remote clone.
These issues in and of themselves are not particularly frustrating, but the inability to know exactly what is happening on the remote user's end is quite frustrating.
Being able to understand and rely on remote debugging information would make the development of systems that require accurate remote synchronization worlds easier, as facts are much easier to rely on than intuition.
In my humble opinion, the permissions for the viewing of this information would be best incorporated on a per-user basis.
Thank you.