Allow ignoring specified global physbone colliders for physbones
Azukí
Now that we are allowed to mark physbone colliders as global, this would interact with all physbones on the avatar unless self interact is off. Can we have an option to ignore physbone colliders?
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Azukí
onelettrshort
This would be super useful. I have added a global collider to my head, but don't want my own hair bones to be impacted by it
Azukí
Other solution is to allow the finger colliders to be added under the Collision Colliders array.