Here's generally what happens when I update my world :
  • I upload my world for PC
  • It appears in the recently updated worlds.
  • Quest and PC users join my world, since Quest users are on a different world version the world is broken for them.
  • I start uploading the Quest version.
  • Once it's done, I basically always need to join a public instance to tell anyone that the world just got updated, and that a new instance needs to be created if it is currently broken for them.
So it would be nice to have a checkbox "Show in updated worlds", I would only check it if the upload for PC and Quest is finished, or when I do a major update (for instance no need to show my world in the recently updated one if I just fixed one texture...).