A change to instance reset.
Soma BloodSung
Hello Everyone,
The attachment provided, thanks to Slone, is an example of a possibly recent update to VRChat.
Dedicated sleep worlds like Ozen's City Rain, Kireya's REM Sleep & many more, along with idle games like Idle Home by Maki. Are hit by this, because none of these creators made such a thing to happen.
So far, Group Private & Invite Only Instances do get affected by this. On 10/24/2024 to 10/25/2024 CST for 6 hours on Friends only, has yet to be affected, at the moment. No idea about the other settings nor if it will happen again on Friends only.
Is it possible to change this to a longer instance age time for timer (up to 12 hours or something) if needed or removal of it in general?
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ʚ Kibbly Skah ɞ
in a group+ of my own group rn. been about 7 or 8 hours and this is the first time seeing this message. idk what happens after the certain amount of time. i havent gotten this before but it makes sense for why when i wake up in vr, sometimes im at the spawn of whatever world im in.
when did this come into affect? do we have more info on what instance types this happens on? what does it mean by reset? does it kick you out of the world or create a fresh instance?
zarifang
I'm currently in a group public that had been open for 40 hours. unfortunately its bus to nowhere so i have no saving :( goodbye 40 hours of progress i guess.
Fax
Thank you for the request! Old instances are sometimes reset for technical reasons when we update our servers.
Instances are usually reset 8 hours after important server updates, though we may change this in the future.
Slone Fallion
I think a longer warning period (one hour is the current warning from experience) for sleeping worlds would be the request to make here, if that's possible.
The screenshot I provided earlier on the Discord was from August and I've only seen the notice three times, personally. I've had instances open for well over a day before, so it's not 12 hours.
Documented maximum instance time, if there is one, would be nice to have. If it's used for other situations, like world errors, etc..., it would be nice to know that, too.
Fortunately with persistence out in a beta branch, idle game worlds won't be as effected in the future, as they can periodically save your progress per user when it is stable and widely used.