GPU usage is most worlds on VRChat Unity 2022 beta higher by 0.5-3.5 ms compared to Live 2019.
Tested in empty instances with Excellent low poly avatar without shape keys looking at same spots in worlds.
Worlds:
System specs:
i7-12700K, Nvidia RTX 2080 8Gb, Oculus Rift CV1, SteamVR 1.27.5 (using Steam VRChat version), SteamVR resolution scale set to 150% (1644x1960), High quality graphics preset in VRChat.
Attached screenshot with SteamVR Frame Timing captures. Left column - 2019, right column - 2022. Please open full size screenshot to see graphs in native resolution, I also drawn red lines on each GPU graph to make easier to notice difference. CPU timings also seems less stable on 2022.