Discourage P2W content from existing
Pokéduel
I've noticed that in the Creator Economy Program Rules, there isnt any kind of form of preventing "Pay to Win" content from existing. Pay to win can potentially ruin many worlds, like giving others an unfair advantage. Lets take murder 4 as an example. Lets say that if you were subscribed to them and they give you an item that can quickly help you identify the murderer. it could ruin the fun for everyone. I hope you guys will see this, as it could cause a lot of issues after release.
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ᴋᴀᴡᴀ
No 🗿
There is no need to prevent "Pay to Win". If world author doing "Pay to Win" things and we don't like it, we'll not play this. That's it. Marketing strategy is creator's choose. See no reason to limit freedom.
CRiMSOM13
People will vote by not going to those worlds this isnt an issue like you think pay 2 win if you want, keep all the donkeys in once place, people with a brain will be else-ware.
Andarilho404
This already exists in most worlds, they are VIP rooms that people can only enter if they pay a certain amount on Patreon or a similar website. It just became more evident.
KirianVR
The reason I agree with this is that "vote with your wallets" simply doesn't work. A small minority spending a lot of money is enough to shift how the value of things is perceived by creators and it all goes downhill, look at every mobile game with microtransactions/roblox, we NEED rules on what can be sold and ways to report content that break those rules before this is opened to everyone.
Kyrah Abattoir
KirianVR: Voting with your wallet absolutely works... for the wealthy.
Balphagore
Let the content creator ruin their own world or content or game. If one was to go down under, others can compete or take the throne.
Just like free enterprise, we vote with our money and the same applies to our opinion and attendance to such worlds.
I doubt M4 would go this route and if they did, then I see an opportunity for someone to make the next Murder game with new content and hopefully not another P2W situation.