WMR View Clipping Plane Bug
I think this bug was introduced in VRChat 2020.3.3p1, build 994
I don't own a WMR but WMR users are effected by this bug in my world. It also happens in other worlds.
If a large distant clipping plane is set, WMR users have bugged vision beyond a certain distance. In the attached screenshots you can see that the terrain disappears after a very short distance (first LOD?), and distant meshes appear and disappear depending on view angle.
The Camera is unaffected by the bug, showing what the user should be able to see.
World : Test Pilots : wrld_e4908cea-023b-4749-9ad7-a898b12996e7