When taking pictures separate meshes can't keep up with the body mesh.
available in future release
sheru
When taking pictures of users, in the pictures I get the impression the body mesh does not align with the other meshes. Viewing it normally does not show any anomalies.
At first (during the open beta) I thought this was just an avatar and/or physbone and/or unity error and notified the avatar creator about the issue. But now with the build going live last Friday I noticed other photographers complaining about it as well. So I have to assume this is a bug in the current VRChat build.
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StormRel
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Zеkk
I was able to reproduce this by weighting a cube to my head in blender (blue cube), and then parenting a slightly smaller cube to my head in unity in the same position (red cube). No other physbones, constraints, etc.
Under low FPS, I see a large offset between the two when taking a picture (capped my FPS at 10 for the attached picture)
Private Avatar ID is avtr_a930e1b2-9ead-4c9c-a7a4-0381a4bef97d
Gloria (グロリヤ)
That's so weird cause in game we don't see it but it shows up on photos? There must be some kind of animation update computing delay that happens when take photo is clicked to cause this bug, should be an easy fix for the Devs just rework how VRchat takes the snapshot :HAHAHA: it's simple in theory but it might be difficult to come up with new system
Either way photos are important in this game so they gonna solve it it's a priority bug I think
Whaddageek
Can confirm, saw it last night in a photo taken where it looked fine in-game but not in the photo. In my case it was something applied via a VRCParentConstraint.
HoshPak
I have not verified the following info however, I have been told this issue occurs mainly on meshes that have been set up to be used with toggles. It might be worth looking into whether this is the case for the standard animator controller or even related to external modules like VRCFury or Modular Avatar.
Kaerun
Happens to me as well!
It happens when people move (dancing for example) a lot!
This only occurs in the photos that we take and I didn't notice anything out of the ordinary when just looking at people
Had to toss half of my event photos because this bug occurred
sheru
As you can see in the image below, around the chest area, the mesh of the body starts bleeding true the clothing mesh.
This is only visible in pictures.