[w_2022.2.2p2b-72a8f4012d] Audio is delayed relative to video when playing live streaming with Auto Play in VRC AVPro Video Player.
complete
yuzuzu
VRChat Version:
w_2022.2.2p2b-72a8f4012d
SDK3 Version:
2022.07.26.21.44
Description of the bug:
When playing YouTube live streaming with Auto Play in VRC AVPro Video Player, the video and audio are played back out of sync. The audio is played with a delay relative to the video.
Calling VRCAVProVideoPlayer.PlayURL() to reload the playback will fix the misalignment and the audio will not be misaligned thereafter.
Only when playing in Auto Play, the video appears to start playing before the audio.
However, it is not always misaligned, but sometimes it plays normally. I have tested this many times by joining my world, and it is often the case that the playback is out of sync.
I am not sure how long this has been happening, but I am assuming that it has been happening since recent builds of VRChat, as it did not happen before.
Any extra files? (output logs, screenshots):
I don't think it is a world-specific issue, as I have confirmed that it occurs in several worlds, but here is the world ID I used in my testing.
wrld_dd91e56e-04d5-48e1-86a5-1e84b2ee851b
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StormRel
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StormRel
needs more information
Thank you for reporting this issue. Since this post is quite old, we are requesting that you confirm that the issue is still present and to provide any updated information.
yuzuzu
StormRel It is no longer occurring now. I am not sure when it was fixed.
yuzuzu
Still occurring. I would be glad if you could check.
yuzuzu
Additional information.
I have confirmed today that the video and audio are misaligned even when calling VRCAVProVideoPlayer.PlayURL() to start playback.
In addition, I have confirmed that this phenomenon was confirmed not only with my own video player, but also with other players (iwaSync3 player), so it is unlikely to be dependent on the player implementation.
yuzuzu
Supplementation.
I don't think this is a problem specific to my computer environment, as we all confirmed this phenomenon when we were in the same world with three other people.
We also confirmed the phenomenon with several different live streaming URLs, so it is not a problem specific to a particular live URL.