VRC_Station without collider has infinite interact radius on Quest
FurriestWolf
Any VRC station with a position and bound to an avatar rig in Unity for the Android version (Quest) that doesn't have a collider (for trigger) will upload (because no box collider is present) with a infinite radius of interactivity, and causes any user on quest that sees the avatar to teleport given any click of their controller. Their vision will be blinded in blue haze and left clueless as to why they teleported over +4000 m to a random avatar with this issue.
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Jasper Raine
This is true for PC as well as chairs on regular objects.
FurriestWolf
Jasper Raine: this sounds awfully abusable
Jasper Raine
FurriestWolf: it's more of an annoyance to be honest