VRCStation it shaking players when using a world fixed position on the avatar
Diṧconnect
When you add a chair to the avatar, you also add the fixation of the object (with chair) in the world of positions, the player sitting on it will shake as you move, the further away from the fixation point the more the player will shake, while the chair mesh itself stands in the same position and does not shake
this problem has been around for a very long time
Log In