VRC_PlayerAudioOverride breaks when you leave from the world staying on it
complete
Vard
Build: 825(live), 831(beta)
when player leave from the world staying on player audio override collider it completely breaks this component on all worlds for him untill he restart vrchat.
worldid: wrld_530515e6-77a0-4df2-83ca-828d15a28b6a or just any world with this component
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Tupper - VRChat Head of Community
complete
Fixed as of 2019.3.1 release!
owlboy
Noted as fixed in Open Beta build 833.
Hagbard Celine
Once more it was not my own incapability but a mere bug.
Please fix this asap. It is great for microphones and lots of other stuff. Found this bug only 2 hours after updating my world with that component. How could you miss that in Beta guys?
EDIT: I went to my world with a group of ten people and one of them told me he could hear another user all over the map(as if standing inside the trigger zone). No other player had this problem. And noone was standing in the zone anymore. The range was 50 units, way smaller than the map itself. Did not test any further but this may be related to the above mentioned bug.
Ruuubick - Designer
in progress
Tupper - VRChat Head of Community
tracked