VRCObjectPool.StartPositions and VRCObjectPool.StartRotations are shown as allowed in the Class Exposure Tree.
There is also a Get/Set StartPositions/StartRotations node in the Udon Graph.
If I try to actually read this from Udonsharp, I get an error and cannot use it from Udonsharp.
> Function '_getStartPositions__UnityEngineVector3Array' is not implemented yet