Version: 2020.2.2
Description of the bug:
When some VRCSDK3 worlds are set as home, VRCSDK2 worlds have some malfunctionalities like:
* Transforms of GameObjects get desynced. Avatars are still synchronized properly
* VRC_Triggers and SoundSources on spawned objects disappear. Triggers on static object seem to be still functional
Nothing happen in "VRCSDK3 worlds from VRCSDK2 home".
Steps to reproduce:
  1. Find a world built with VRCSDK3 and make it home
  2. Restart VRChat
  3. Go to a world built with VRCSDK2 and has some interactions (like racing ones)
  4. Intended interactions and synchronization don't work
  5. Make itself home and restart VRChat (you can try another VRCSDK2 world)
  6. Check that broken behavior are brought back.
Extra files:
(I noticed this problem in some racing worlds. I couldn't drive any spawned car and saw other avatars hover in sitting pose.)
First: View from opponent player. In the car.
Second: View from me. She is hovering in sitting pose.