Trail Renderer is not rendering correctly
closed
LunaRabbit66
Since the recent update, Trail Renderer within the Avatar is not rendering. While it looks fine in the first-person view, it looks shaky in the up-and-down direction when viewed from the camera, mirror, or first-person view.
In the attached image, the left side is a rendering of the trail from a normal viewpoint and the right side is a rendering of the trail as seen through the mirror.
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Since the recent update, Trail Renderers in avatars are no longer being drawn properly.
It's drawn normally from a first-person perspective, but it looks like it's blurry up and down from a camera, mirror, and third-person perspective.
In the image, the trail on the left is the normal view, and the trail on the right is the view through a mirror.
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Dexvoid
closed
Dexvoid
needs more information
Dexvoid
Hello, can you please check if this issue still triggers in 2024.4.1p2, build 1535? If it does, can you please provide the ID of the avatar in your screenshot along with the steps needed to reproduce the problem?
You can find the avatar ID by checking the URL when viewing your avatar on the VRChat website - it starts with
avtr_
. You don't need to make the avatar public if it's private.LunaRabbit66
Hello. I have verified in Build1535 that the trail is being rendered correctly. Thank you.
StormRel
needs more information
Do you have an example avatar that displays this issue?