"Too many avatars"
~Ñãvÿ_Blùè~
Ok so the error too many avatars, it needs to be removed as well as memory low. It came off lame and so many people are hating on the game because of it. really the game was perfectly fine without it, and now with the feature in the game people are forced to turn off their headsets and turn them back on or reset the game which gets extremely annoying quickly. honestly this is one thing the game did not need and it for some reason exists. really there was no reason to add it, and I get you add it to make the game "better". but it's the exact opposite of better. I don't mean to be rude, but the feature was kind of a stupid disappointing update to add and needs to be removed before players start to quit on the game. It has no reason to be a feature at all.
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Maki2056
I've noticed this also happens when there aren't a lot of users in an instance as well, I was playing in a world one-on-one with my friend and VRChat refused to load their avatar. My Quest 2 didn't have problems in VRChat like this before. The loading bar that shows download status reads "too many avatars," despite it being a one-on-one instance. Clearing some memory in the debug menu seemed to help a small amount, but the bug still happens. During the same update, my friend who plays with a Vive XR started getting crashes often whenever loading a new instance as well, perhaps its VRChat's memory system that changed causing both of us to have problems?