Significant lag spike in larger worlds when someone joins the instance
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Vince_Borzoi
In larger worlds, particularly ones that are over 500 MB, there's sometimes a small bit of lag every time someone joins the instance. It usually happens a few seconds before the join notification appears on screen. It's most noticeable in the world Terrors of Nowhere, the lag can sometimes last up to a full second. It's especially bad in a public instance where people are frequently joining. The frequent lag spikes negatively affect the gameplay as well.
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_tau_
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Can you try switching to the public
unity-6
beta branch on Steam and check if the issue is fixed there?Vince_Borzoi
_tau_ The lag spike also exists in the unity 6 branch as well