Tried to use the Raycast Parameters Example_hit, Example_Ratio and Example_Distance and I can see its showing that the values are changing in the Raycast component but when I create anyone of these parameters in my Animator in the FX layer, its like its not transfering the parameter output of the Raycast component to the animator at all.
All I did was put a raycast on a game object on my avatar, added a plane in the Result Transform. I got a cube and dragged it on to the raycast where the plane is and I can see that the cube is affecting the plane. I can see the there are parameters being affected in the Raycast Component.
I have checked for spelling in the Parameters and they are the right type (Bool/Float) in the animator but no sucess.