Physbones gravity falloff not working as intended.
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SashkaFox
In recent update, all physbones that have "gravity falloff" of any amount is ignored, applying gravity no matter what. Does not occur in Editor.
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StormRel
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Do you have an example avatar ID we can reproduce this with?
SashkaFox
StormRel avtr_91915b28-a09e-4b76-ad95-7ef22a014974 is an avatar I have recently that I can replicate the issue with consistently. The hair and ears of the model "droop down" with the gravity offset, rather than be at resting position. I've tested 1.0 and 1.1 bones and updating my project versions, but nothing has changed it.
I am going to keep experimenting to find the issue and if there is possibly something out of date on my end, as it doesn't seem to be a common issue, despite every avatar I upload having the issue.