Parameter value set in the controller are not respected
complete
Franada
When a value is manually set in an animator controller. In-game, the value is set to 0/false if you have a parameter driver changing it somewhere in your avatar.
avtr_7d4950ac-dac5-4575-8801-46f1e339fe10
The character is not able to do pose since the parameter Go/Left is false but was set to true in unity. This is not a sync parameter.
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Tupper - VRChat Head of Community
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Tupper - VRChat Head of Community
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tracked bug