New VRChat Home World Feedback
tracked
Fairplex
So here are my feedback for the new VRChat Home. Those are purely subjective from my own experience at making worlds.
Better Colliders:
- Colliders need to be generally smoother. eg: In front of the portals, the mesh collider is the same as the actual geometry and not appropriate on the floor; we can easily get stuck or bump on unwanted edges.
No Reflection?
- I believe that some reflections would definitively add a nicer touch, I would add them on reflective surfaces like at the spawn below our feet on the glass/ice, also on the panels?
Post-Process:
- A simple color grading on neutral to get rid of the "burned" lightmaps and a little bit of bloom to make the lamps pops a little bit, I think this is the bare minimum for any world in general.
Skybox:
- I know that a skybox texture can add a lot of space itself, but this one is really pixelated and we can clearly see the banding. I would double the resolution to get a better compromise between quality and compression.
UI:
- The first thing that came in my mind right after the spawn: its possible to click on the pedestals from the spawn area. I can certainly imagine people changing their avatar by mistake. I would only activate the interaction with the canvas when the player is near from it.
UV Scale:
- I can spot many textures that have a totally different texel density (Wood floor vs the table vs rocks, etc.. ). Having a consistent texel density across all textures would probably feel more polished.
Log In
DAG-XR
I was going to make a separate post for additional feedback, but I'm gonna dump it into here since it's already tracked and organized:
-I feel like that the VRChat Homeworld should include more portals for people to find avatars. The only options for avatars that I currently see are the ones included by the mirror, as well as only one portal leading to an avatar world (100Avatars).
--I'm NOT suggesting Prismic's or other avatar search worlds, because we know it's nearly impossible to control the risk of coming across an inappropriate avatar, and that's something nobody wants.
---Maybe VRChat should have an expanded catalogue of curated avatar worlds, since there's not a whole lot of those. For starters, you could always include a portal to the Avatars 3.0 Hub that tupper uploaded.
-Near the mirror, you should add a sign explaining Expressions and the Action Menu.
-The portal for Melon & Chill appears twice; once on page 3, and another on page 4.
-This area (see screenshot) looks dull and uncolorful. Make it pop out a bit more?
-Add a few more pickups (at least one with physics, and one with a trigger interaction) so people can learn how to interact and throw an object with their controllers.
-Try to intrigue more people to subscribe to VRChat+; there's no banners for it in the Home world.
Docteh
i'm not sure if i should make a seprate canny post but on the roof looking down at the carpet, there is a lot of popin and out of the objects below as i walk around.
Docteh
current home has the worst pens i've ever used and this world doesn't have anything? audiolink is neat to see.
StormRel
tracked
Salbug
I feel like the world could also use a video player. It's actually a really nice change from the current default home and I could see groups hanging there regularly.
Rocktopus
Thanks for the feedback! We're reviewing