Jitter on Physbones since patch released on 30th April
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Crispyseaweed
After the latest round of changes to the Physbones, I'm getting some weird behaviour with my avatar's ears, they jitter in a timed pattern. It's not an animation or controller looping. It seems to be when a Gravity curve and the Gravity Falloff are used together. I've attached the settings I use and a video.
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StormRel
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Can you provide an avatar ID so we can repro this issue?
Crispyseaweed
StormRel Hi Storm, yes here is a public avatar for my base. This has not been updated in a few months, but has the twitch.
Its most obvious when the ears are at a more extreme angle. Use Ears - V and then go through the gestures, the gestures with the ears at more extreme angles will be easiest to see.
Thanks!
Crispyseaweed