Holding usables / Active cursor allows wall-penetrating button clicks
tracked
しらわんこ
Holding a usable object lets you click buttons through colliders like walls and floors.
Even when holding nothing, the same issue occurs in areas where the cursor is active.
This happens in most worlds and occurs across all branches: Live(1867), OpenBeta(1881), and Unity-6(1881).
----------
Usable(使用可能な)オブジェクトを持っていると、壁や床などのコライダー(当たり判定)を突き抜けてボタンをクリックできてしまいます。
手ぶらの状態であっても、カーソルが有効になっている領域では同様の問題が発生します。
この現象はほとんどのワールドで発生し、Live(1867)、Open Beta(1881)、Unity-6(1881) の全ブランチで再現できます。
Log In
しらわんこ
This bug will break puzzle mechanics across various game worlds.
WubTheCaptain
Although 煎餅菓子's private MMD worlds are now (mostly) gone and abusing this bug isn't required in a reuploaded 煎餅菓子 world anymore, please don't ever fix this bug. Fixing the bug would break the functionality in some old local VRCW world files. Thanks.
WubTheCaptain
I'm guessing credit goes to Foxyshim on RipperStore Forums for sharing the bug in November 2025.
Photo Viewer
View photos in a modal
StormRel
updated the status to
tracked