Very simple physbone setup with long bone and cube in front of your face that you should be able to grab and move.
Issue:
-Grabbing this physbone is very unreliable in game, I grab it like 6/10 times with left hand and 3/10 times with right.
-I do not see this collider on Physbone Proximity Overlay or see it randomly for few frames. I still grab it even if theres no overlay.
Expected behavior:
-I see grabbable part of component in Physbone Proximity Overlay when my hand is close
-I 10/10 times able to grab it just by placing my hand inside the cube and making a fist gesture
More info:
-Uploaded public avatar with it avtr_867cc9b2-4361-4b84-b0b6-c97c7cbf6d6d
-Work perfectly in Unity's playmode mouse grab
-Tried on two completely different avatars
-Both 3.1.13 and 3.2 sdk
-Squishy bones were enabled after the initial problem
-Other props like Grabbable Prop work just fine with same upload

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