Gimmicks that used per-device inputs are no longer available.
tracked
kkclint
A similar report was made in the Open Beta section, but it was released without confirmation, so we will report it in the bug report as well.
This problem is occurring in drive world using the Chikuwa Car system.
The reason is that inputs were originally set for each VR device (Oculus, index, etc.), but with Input2.0, they are now unified and recognized as a common VR device.
The system author, yoshio_will, has released a version that is compatible with Input 2.0, and updating the world will take care of this. However, past worlds that are not updated will no longer be playable on any VR device.
There are many worlds that use the chikuwa car system (including some that I have created in the past and can no longer update), and I think the loss of these worlds is a serious problem that needs to be addressed.
I also believe that other world gimmicks that employed similar input controls have also created problems. For example, the Visitors Information Board, also created by yoshio_will, originally identified and displayed the device the user was using from the input, but now it only displays "SomethingVR".
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StormRel
tracked
StormRel
Merged in a post:
I cannot play drive world...
テヲ_Teo
When I tried to drive with the next device combination, the bind settings in the world were wrong and I couldn't play.
Maybe the skeltal input is messing up the controller recognition on the world side.
controller: index
hmd: Quest3
env: pcvr
kkclint
This problem is occurring in drive world using the Chikuwa Car system. The reason is that inputs were originally set for each VR device (Oculus, index, etc.), but with Input2.0, they are now unified and recognized as a common VR device.
The system author, yoshio_will, has released a version that is compatible with Input 2.0, and updating the world will take care of this. However, past worlds that are not updated will no longer be playable on any VR device.
There are many worlds that use the chikuwa car system (including some that I have created in the past and can no longer update), and I think the loss of these worlds is a serious problem that needs to be addressed.
I also believe that other world gimmicks that employed similar input controls have also created problems. For example, the Visitors Information Board, also created by yoshio_will, originally identified and displayed the device the user was using from the input, but now it only displays "SomethingVR".