Over the last two months or so, I and several of my friends have noticed recurring issues with unbearable lag in populated lobbies, particularly when VRAM usage approaches its maximum capacity. This lag is often accompanied by a significant spike in GPU bus usage, as reported by SteamVR, which can surge from an average of 15% to well over 40% for minutes at a time before returning to normal. It's worth noting that these problems have occurred on hardware we would typically consider 'good.' For reference, you can find the video and specifications attached below. We also encountered a much worse version of this issue during the open beta, although I neglected to record the specific build number, so I won't include that information.
first video of the issue occurring:
Specs:
CPU: Intel Core i9 9900k
Ram: 64 GB ddr4 3200
GPU: Nvidia Gefore RTX 3080 10GB:
second video of the issue occurring:
Specs:
CPU: AMD Ryzen 9 5900x
RAM: 128 GB ddr4 3200
GPU: Nvidia GeForce RTX 4070 12GB