In the beta branch, the interpolation for player movement seems to have taken a drastic reduction. Specially noticeable for minute movements of the hewd and hands when itneracting with other people.
they look like they are animated in 15 fps chppyness even if you have 90 fps. There is no significant increase in frames and also it ruins my IMMERSION.
I want silky smooth interpolation for character movement. Getting or giving headpats is worse in the beta branch. Please fix it. I'd pay good money to play on your February version of VRChat. Every new feature you try to add seems to make the game run worse.