Exiting a station that has “Seated” set to false makes it so you cant move
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Calebri
When I exit a station that has the “Seated” property set to false, I cannot move. Respawning or changing avatars does not fix it. The only way to fix it that I have found is to enter and exit a different station that has “Seated” set to true, or to rejoin the world.
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StormRel
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StormRel
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frou01
StormRel Wow finally I dug out this canny.
Here is the information.
Using "Immobilize For Vehicle" with "Seated: false" will cause the pinned-down bug to a player.
・Someone exits the station, she/he cannot move by the stick.
ー・There are some walkarounds:
ーー・Use the "Seated: true" station to fix the bug.
ーーー・(I think it will cause the other bugs by fast enter-exit on the station.)
ーー・Use the station with the animator. If TrackingControl sets true to all, the pinned-down bug will removed completely, on SDK3.
ーーー・Another problem, there is no TrackingControl on worldSDK. Canny is here.
CyanLaser
This can be fixed using
VRCPlayerApi.Immobilize(false)
kohack_v
I have same issue.
Players get stuck after getting off my hoverboard. 😢