[Critical] Android/Quest worlds gets corrupted if uploading iOS version as well
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JantsoP
Steps to produce:
- Launch Unity with 3.7.6 SDK
- Load your world
- Upload Android version
- Test it works = Works
- Upload iOS vesion
- Test it works = Works
- Join again with Android = World will not load nor pre-load
Currently, the workaround is to upload the Android world again. But this happens always if you upload iOS world right after.
Edit: World ID in question: wrld_6f12cc23-872d-40f1-8c1a-ad1682b92c97
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StormRel
tracked