Before the update the camera smoothed would act only if it was picked up and when it rotated if you had used look at me. Now the entire lens gets smoothed including the location of it near you causing it to clip into you if you move a tiny bit.
It seems regardless of it being tied to the actual camera position or if the lens is local attached to camera or in world it acts the same.
Can we revert the change for just when it’s linked to the camera it is locked position wise to the camera and not free floating.
Another thing is that the buttons on the drop down below the camera have a maybe 3 button drag dead zone causing you to have to move the entire length of the buttons just to move it a little over for one button