You can check it in Monument world. It appears the lower/body part of the tower has custom layer and it's not part of Unity / VRChat standard layers.
Because custom added layers might not visible in Photo output (the saved image if you make screenshot/photo of the scene)
What makes it even more weird, the stream output showed everything fine, also in VR side (OpenVR stream) everything is visible.
This is not only problem. Also worlds with ray-marched effect in background, the generated content, has special layer, made it invisible on photo side. You can not make photos from it. I didn't know about it.
I just post it as a bug, because it is confusing for people who make photos even they can see it fine on camera. IMHO photo output should equal to stream output to avoid confusion otherwise i will post it as sort of bug.
People are not happy because they don't know about this problem with "failed" photos without tower on it. Not great!
But first, why is tower not visible on the photo output? This is less great because there are people who want make photos of the big tower - but it's not possible. They're forced to record it with stream output side. Or smash PrintScreen button. Not sure if F12 works for desktop....
Can you do something about this? Make stream output = photo output? Or is there a reason it's not possible?
Might affect Quest side too, but ray-marched part don't work on Quest. But Mountain has quest side.