Camera OSC Look-At-Me Offsets Swaped
available in future release
Duckie_007
When the in-game sliders for adjusting Look-At-Me Offset are used VRChat sends either the new value for the Horizontal Offset with the address /usercamera/LookAtMeYOffset or the new value for the Vertical Offset with the address /usercamera/LookAtMeXOffset over OSC (whichever has changed), but when VRChat receives a float over OSC on address /usercamera/LookAtMeYOffset it changes the Vertical offset and then loops back the float sent on both /usercamera/LookAtMeYOffset and /usercamera/LookAtMeXOffset. The same also occurs when VRChat receives a float over OSC on address /usercamera/LookAtMeXOffset, it changes the Horizontal offset and then loops back the float sent on both addresses.
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available in future release
StormRel
updated the status to
tracked
phone2345
I’m experiencing the same issue. I send
/usercamera/LookAtMeXOffset
via OSC with a value of 10
, but I receive return packets for both /usercamera/LookAtMeXOffset
= 10
and /usercamera/LookAtMeYOffset
= 10
.In-game, the camera only responds to
LookAtMeXOffset
correctly—the problem is only with the returned OSC packets.Photo Viewer
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