when people in destocking or vr crouch, the neck breaks and looks up, when they are not looking up
(it does not always happen)
Still seems broken , but only after sitting on a chair or going through the player teleports in maps.
Seating mode on all Desktop users are very bad. Stand up seems ok, but when they switch to seating mode, head flip up and they look straight up, but that is actually not happened.
It's just weird to see. Please fix it.
Lol I was wondering why it looked like random player's necks were breaking for no reason. Kinda creepy.
Hello. In 772 build a new network IK looks broken, avatars look at "ceiling" when you look forward.
If you use a custom proneidle animation, avatar position look lower than real.
Avatars jiggling if people use VR or Fullbody.
New bug? I guess yes
eres tu lol??? and si se rompen cuando interactuas con sillas y animaciones uwu
repro is to spam crouch and spin 360 a bunch of times.
issue is only seen by remote.