Avatars getting performance-blocked despite min perf rank set to VeryPoor
available in future release
Fusl
One of the recent updates caused avatars to get randomly perf blocked despite all (but visitor) safety settings set to show avatar and min perf rank set to VeryPoor. This also happens for friends with default avatar visibility.
Safety settings are set to:
Visitors: Voice
New User: Voice, Avatar
User: Voice, Avatar
Known User: Voice, Avatar
Trusted User: Voice, Avatar
Friends: Voice, Avatar
Min Perf Rank: VeryPoor
Max DL Size: No Limit
Limit Dyn Bone: No
When loading into a world and avatars are perf blocked, toggling Voice for Visitors off is enough to trigger a reload of all avatars which causes those avatars to actually load, re-enabling Voice for Visitors reloads the avatars again but leaves the previously perf blocked avatars loaded now.
Demonstration video showing this behavior: https://youtu.be/mH9chzo4imo
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available in future release
Truce
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GenesisAria
I still see this issue to this day occasionally (and so do others, i tell them how to correct it). I can trigger it by changing my dynamic bone limiter settings for example, and having to change and change back my download limit to correct the issue.
With the new fallback system people are going to be even less aware of when this issue arises and end up seeing the wrong avatar without realizing it at all. This adds to social complications.
Fusl
Additional info: This is caused by the "Maximum Avatar Download Size" set to "No Limit". Setting the option to 1000 MB "fixes" the issue. A wild guess is that "No Limit" really is handled as 0 MB internally and as such all avatars are being perf-blocked.