1.Load avatar with >100m tall.
For example)250m tall avatar
2.For me, it appears as 250m tall.
3.For other players, it appears as 1.57m or whatever, not synced, floating in sky.
Especially when I use >1000m avatar, scaling dial even shows incorrect height value.(1.57m)
Expected result is everyone see 250m avatar.
It seems VRC client is not recognizing correct eye height value of >100m avatars. Maybe there is a measurement range limits in code, which should be unlimited for correct working.
Macro/micro communities are suffering with this issue. We often use >100m avatars, sometimes more than few kilometers avatars.
I hope it to be fixed on next update.