audio cut off completely
H
HocusPlunocus
Description
everytime I have any kind of spike, lag, or freeze, my audio completely shuts off, removing all sounds and preventing me from speaking
Reproduction Steps
this happens everytime I'm in an instance with a couple of people, the game spikes for a brief second and all audio is gone, the only supposed fix I've found is putting the headset in sleep mode, but even then it'll slowly get worst doing that
Details
- Category: Audio
- Frequency: Always
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platform: Quest (platform: Android - Quest, store: Oculus, headset: Oculus Quest 2)
rawPlatform: Android
clientVersion: 2026.4.1-1936-1e4e8bc3ce-Release
unityVersion: 6000.0.67f1-DWR
In-Client Report
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Log file:
output_log_2026-10-28_22-23-46.txtLog In
WubTheCaptain
This issue affects multiple users on Meta Quest HMDs. A list of recent duplicate threads:
- https://feedback.vrchat.com/bug-reports/p/audio-bug-after-a-lag-spike-standalone-quest
- https://feedback.vrchat.com/bug-reports/p/audio-bug-that-makes-you-go-deaf
- https://feedback.vrchat.com/bug-reports/p/game-audio-bugging
- https://feedback.vrchat.com/bug-reports/p/audio-cuts-randomly
- https://feedback.vrchat.com/bug-reports/p/audio-cut-off-completely
- https://feedback.vrchat.com/bug-reports/p/the-sound-cuts-itself-off
Possibly a duplicate of: https://feedback.vrchat.com/bug-reports/p/audio-bug-sound-going-out-after-time-in-busy-worlds