About inverting the saved image when taking a selfie with the camera
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EdakawaMinato
When the camera is used in selfie mode, the captured image is saved with the left and right sides reversed. (When the camera is pointed at you by changing the lens orientation in the upper left corner)
Normally, the avatar in the attached image has a yellow left eye, but it is inverted and has a right eye.
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StormRel
Merged in a post:
[CAMERA] Selfie Images are now Inverted/Flipped when saving
PanHyridae
When tasking selfies using the Flip Camera button ever since the latest update, images are now saved as flipped. I know that the newest update fixed the Flip Camera button to show the viewfinder in reverse just like it does on a real camera (https://docs.vrchat.com/docs/vrchat-202523), however it now SAVES flipped as well, requiring the player to manually flip the image in their own editor to get the image back to the correct orientation. This is not the correct behavior nor is it how images saved before, as they would save in the correct perspective prior to this update, just like a real selfie camera would. Just like on your phone, the viewfinder would show it flipped the wrong way, but then save the correct way. It seems as if now images are not flipping themselves to the correct orientation before saving, almost as if it is taking a direct screen grab from the Viewfinder itself.
Desired result: Images taken in the Flip Camera/Selfie mode should save in the opposite orientation of the Viewfinder. Without this, the user has to manually edit their photos, or avoid using the flip camera function.
Wing_
If this is intentional, please at least add a button on the camera to let user save the image un-flipped (which should be default behavior).
Or expose Udon function to detect if VRCCameraSettings.PhotoCamera is flipped, therefore world creator could do something about it.
Frostbite Gator
Adding to this, because it has caused a bit of confusion, especially with taking selfies or group photos while utilizing the flip button on the default mode camera. I understand that while in flying mode, you can click to mirror the image horizontally. But it also affects the camera while in default mode as well (holding the camera in hand and clicking the button to put it into selfie mode). In default mode, instead of rotating the camera 180 degrees, it inverts the camera's view, causing the image to save reversed as if I had clicked the flying camera's mirroring button instead. My only solution around this has been to physically rotate the camera around after pulling it out.
PanHyridae
Can confirm they're still reversed as of the 28th of July, forcing me to flip them in editing. I discovered that when sending images through Invite requests, the request will have it in the CORRECT orientation but it saves flipped the wrong way. Imgur link for context -> https://imgur.com/a/iw9J5SP
StormRel
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しいなず_417Nazuna
If this camera issue won't be fixed like before an update, Please Enable to Check the Pictures Immediately When It is Taken in VRChat Like Most Smartphone Camera App Does.
This is big issue because flipped pictures are only ascertainable when you shut down VRChat, turn off VR mode, and open the folder.
ゆずき [yuzuki]
The specification was unclear about whether the picture was flipped. It would be better to display the flip status.
よぜ[4oZEF]
At the very least, there should be a warning that the output and storage will be inverted left to right.
If it were a photograph, it would not be difficult to invert it, but if it were a video, it would not be an easy problem to solve.
naqtn
Dillshaws
you are wrong, i fixed it already.
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