[825][838] Invalid visemes result in local mic echo
complete
bd_
If the sil viseme is set to -none- on the current avatar, then the user's microphone input is echoed back in their speakers. (I haven't tested on other visemes).
Note that this only occurs if the avatar is changed after initial load - it appears that if your first avatar on vrchat startup has an invalid viseme, this does not occur.
Tested on live and open beta (838).
Viseme設定が-none-など、不正のシェープキーに設定されている場合、マイク入力がスピーカーに反響するようです。
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complete
Thanks for the report. This should be fixed by now! 👏
Tupper - VRChat Head of Community
Merged in a post:
Visemes loudly echo when not assigned.
Rackshaw
I've noticed a few times (as well as others) when uploading a model without visemes set up and you only have the "Viseme Blend Shape" but not match up the shape keys, your model will loudly echo your own voice back at your locally.
picture attached for example.
to fix this, you have to either apply shape keys or just keep it on the default visemes settings. This has been an issue for a few weeks now and has broken a lot of models without visemes.
Thanks! :)
Demirramon
This happened to me once and I had no idea it was because of this. It was so annoying.
Hope
I've noticed this happening to me specifically when I play emotes even if they don't use shape keys/vismes. I hope it's fixed soon.
Tupper - VRChat Head of Community
tracked
Observer.
What do you mean by set to none? I get my voice echoing through my headphones all the time when changing avatars but I do have all my visemes assigned for my avatars.
bd_
Observer.: Setting the viseme to the -none- setting (or possibly if it's set to some other nonexistent blend shape).
1001
bd_: I get this too, every time I switch avatars, a second of my own mic signal is audible (and it seems to be delayed too)
FloydianSound
Observer.: i would presume that the moment you get in the "blue-man" avatar, this has no visemes assigned and makes this bug pop-up
Observer.
FloydianSound: Yep, that does indeed appear to be the issue there. Wow this bug is so old I forgot about it. Avatars load fast enough to not encounter this issue as often as I used to, assuming its still an issue as I have not checked.