[772] VRC_Station's OnRemotePlayerExitStation does not fire if the seated player leaves the room
CyanLaser
VRC_Stations's have 4 custom trigger slots for different events. One is for when a remote player leaves the station. This trigger works while the seated player is still in the game and leaves the station, but if the seated player leaves the room, OnRemotePlayerExitStation does not fire for anyone.
Log In
Sacchan
SAME THING IS STILL HAPPENING IN 2024
udon test world
wrld_c98d4f48-afb4-4f80-ac86-3f746bc0dcae
g
gg67
Hi CyanLaser, thanks for the report! A few questions
- Is this a regression from 2019.2.1? (772 is 2019.2.2)
- Can you link a world ID with an easy repro?
Thanks!
- GG
CyanLaser
gg67:
I assume this is not a new bug, but one that was not caught when the new station triggers were released.
Here is a world with an easy repro: wrld_27f4a4d5-4945-4c37-996a-e6a7ae99ad3c
This world contains a single chair and a Canvas that displays the possible events. Have two people in the world, have one sit in the chair, and then leave the world. The second person will not see the event appear.