[1623] Several elements of the UI affect FoV
tracked
nekochanfood
Depending on the FoV value the user sets, several elements of the UI change:
- Main Menu's Height
- Cursor Highlight Position
- Avatar Model
(this issue existed before 1623)
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StormRel
tracked
nekochanfood
I just thought that changing the FOV of the UI camera only might affect the raycasts from the cursor results
I experienced that while creating the game...