Since the start of the beta test, several related issues have been fixed, but VirtualLens2 still behaves differently from the live environment.
As of build 1485, at least the following features appear to be broken:
  • Stabilizer: There is almost no difference in behavior between different strength settings.
  • Drone: Control via the 3-axis positional controller does not function correctly (e.g., it cannot remain stationary).
Due to its complexity, VirtualLens2 may not be suitable for direct use in problem analysis. I will attempt to divide the problem into smaller test cases and create posts about them, but this may take some time. I want to inform you that VRC Constraints still do not have full compatibility with Unity Constraints for now.